What I did at Quiet

Platform scaling, monetization integrations, and export pipelines for web and mobile distribution

At Quiet, we buy games, make them go viral, enhance them with new features, and export them to multiple platforms, and I was part of that, here is what I did:

  • I have been working on exporting and maintaining our projects with millions of users to more users.
Hoop World icon.

Hoop World

Magic Finger icon.

Magic Finger

Golf Orbit icon.

Golf Orbit

Fast Ball icon.

Fast Ball

  • I exported the project to multiple websites, including CrazyGames, GameDistribution, GamePix, Plyades, Poki, and Google Play Pass, while solving all the requested feedback from each store depending on their needs.
CrazyGames icon.
Google Play Pass icon.
GamePix icon.
GameDistribution icon.
  • I integrated IAP purchases and subscriptions for Google Play and the App Store.
Google Play icon.
App Store icon.
  • I worked on A/B tests and remote configurations to optimize performance.
Firebase icon.
  • I integrated additional ad solutions, such as PlayGap besides other mediation solutions.
Additional Quiet service icon.
  • I developed packages and tools for the team to enable faster implementation.
  • We significantly boosted the project’s revenue through these efforts.

Hoop World

Magic Finger

Golf Orbit

Fast Ball